Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Radiant

You beseech a divine power to conjure into being a radiant blade in your hand. This magic sword counts as a simple melee weapon with which you are proficient, and lasts for the duration. On a hit it deals 2d8 radiant damage and has the finesse, light, and thrown properties (range 20/60). In addition, when you use the sword to attack a target that is in direct sunlight, you may make the attack roll with advantage.

If you throw or drop the weapon, it dissipates at the end of the turn. Thereafter, while the spell persists, you can use a bonus action to cause the sword to reappear in your hand.

At Higher Levels. When you cast this spell using a 3rd- or 4th-level spell slot, the damage increases to 3d8. When you cast it using a 5th- or 6th-level spell slot, the damage increases to 4d8. When you cast it using a spell slot of 7th level or higher, the damage increases to 5d8.

Spell Tags: Creation Damage Combat

Available For: Cleric (Legacy) Warlock (Legacy) - The Celestial (Legacy) Sorcerer (Legacy) - Divine Soul

Haravikk

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