Level
1st
Casting Time
1 Reaction *
Range/Area
Sight
Components
V, S
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect
Dunamancy
The caster can call upon alternate timelines to help an ally to attack more precisely. Allowing them to reroll their 2 lowest numbers. They must roll equal to, or higher than their previous rolls, or they must roll that dice again.
* - An ally rolls any amount of damage dice.
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