Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self 10 ft. (10 ft. )
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Prone

You stomp and twist your foot into the ground making the earth around you tremble and shake. Any creature within range must make a Dexterity saving throw, or be caught off guard and knocked prone.

Spell Tags: Environment

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

RhysBrown

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