you create a deck of cards made of sand. the cards are imbued with magic and do something on throw. when you use this spell you get 5 cards.when you do something with one card(what you do is depends on a throw) you need to take a 1d20 throw before you do something. the things can happen are
1-2. you can throw a card at a target. the card turns into a dried hand (monster made by myself).
3. you can throw the card to the ground and the card turns into spikes made of sand.these spikes are 1 ft large and these gets summoned in a sphere which is 3 feet wide and long. every creature steps on it takes 1d4 damage if they try to go out from the 3ft wide and long sphere. also if they enter into it or they are on the spikes when it gets summoned they also take 1d4 damage.
4-5. you can throw the card at a creature. the card turns into burning sand(spell made by myself) instantly after it gets close to the target.
6. you can throw the card at a creature. the card turns into a broken sand portal as it reaches its target .
7-9. you can throw a card on a surface. as the card reaches the surface it start to shoot in random directions 10 sand balls. each it dealing 1 force damage. creatures need to take a dex saving throw
10.you can throw a card at a creature. the creature needs to take a wisdom check to dont be fooled by the looking. the card turns into sand and if the target fails it gets blinded. but if the target succes on the throw it dodges it somehow.
11-12. you can throw a card on a creature. the creature heals 2 hit point and gets +1 armor class for 2 round.
13-14. you can sacrifice this card to gain +2 intelligence until the end of the combat. this card only can be rolled once. if you roll it again after you use it once you need to reroll.
15.you can use any cantrip once. (what you do with the card depends on the cantrip you use. btw if you want you can make a description about your moves when you use the cantrip for ex: i throw the card at the creature and activate the card. yes this card can cast ANY cantrip, not just sand spells.)
16-20. the caster takes 1d4 damage... yes you can have bad luck and get killed by your own spell :)
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