Level
Cantrip
Casting Time
Action *
Range/Area
10 ft.
(10 ft. )
Components
None
Duration
Until Dispelled
School
Transmutation
Attack/Save
INT Save
Damage/Effect
Control
Uses 'transmutation to manipulate surrounding blood in a 10ft radius .
this can be controlled to generate weapons, armor or heal ones self by 1 point per 1 enemies blood.
after reaching level 15 as a sorcerer it automatically turns the entire eye red except for a toad like black 'pupil' and gives a blood cloak for 10 extra defense, but wont count as armor. these things give a 20 boost tall all main stats.
* - blood nearby
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