You cause an item in your hand to float within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 30 feet of the weapon. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier.
As a bonus action on your turn, you can move the weapon up to 30 feet and repeat the attack against a creature within 30 feet of it.
The weapon is propelled through time via chronurgy increasing it's velocity and speed greatly.
As a bonus action you can rewind time and return the item to your hand, if the spell is broken in another way without being recalled the item falls inertly to the ground.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for every two slot levels above 2nd.
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