Level
1st
Casting Time
1 Reaction *
Ritual
Range/Area
Unlimited
Components
None
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
The Death Curse is unleashed in response to being reduced to 0 HP. The caster must have it prepared and/or have an available spell slot. It can also be prepared in advance as a ritual and requires another ritual to dismiss it.
When rendered unconscious by loss of HP, or killed outright, the full life force of the spell caster is directed against their killer. The caster selects whether they want to use 1, 2, or all 3 of their death saving roles to inflict one third, two thirds, or 100% of their maximum HP as psychic damage to the creature that reduced them to 0. Using their death saving roles in this manner is equal to failing the role(s).
* - Being reduced to 0 hp
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Posted Oct 12, 2020This is my first attempt at a homebrew spell and I shared it a little too early...trying to figure out how to edit it or replace it all together.
After discussing it with some more experienced players, I’m going to change it to an initial 3d10 damage (level 1 spell slot) that scales up one additional d10 with every spell level. It must be prepared as a ritual and burns 1 death saving roll slot which is permanently removed if the spell is actually triggered. Once prepared it can be dismissed by another 1 hour ritual which will also restore the death save slot.
As flavor, I think I might let my spell caster create a magic item for another character using this spell and one of their death saving rolls...they participate in the ritual and have an amulet or something that contains part of their life essence that is unleashed as a curse on whatever creature reduces them to 0 HP.
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Posted Mar 12, 2021I liked the firts version, but that one is even better. Sadly I have no clue how to edit/replace.