Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
1 Round
School
Transmutation
Attack/Save
None
Damage/Effect
Force
You point at one creature you can see within range, and your magic imbues your enemy's very molecules with disorder. The target must succeed on a Constitution saving throw or take 1d6 force damage. Additionally, if the target fails, creatures may move through the space that they occupy until the end of the target's next turn.
The spell's damage increases by one die when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/9/2020 5:15:04 PM
|
5
|
0
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Coming Soon
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