Level
5th
Casting Time
1 Action
Range/Area
Self
Components
V, M *
Duration
1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
Acid (...)

A nonmagical shield you touch becomes a magic shield. Choose one of the following damage types: acid, cold, fire, lightning, or thunder. For the duration, the shield has a +1 bonus to AC and Dexterity Saving Throws and gives you resistance towards that damage type. If an enemy melee attack misses you, they take 1d6 + Your Spellcasting Modifier of the chosen damage type. When a melee or ranged attack roll misses you, you can use a reaction to shoot a bolt of elemental energy at them using your shield by absorbing the energy of the attack. Make a ranged spell attack roll and deal 2d6 + Your Spellcasting Modifier if you hit. The shield loses all bonuses from this spell until the start of your next turn if you use your reaction this way.

At Higher Levels:

When you cast this spell using a spell slot of 7th or 8th level, the bonus to AC and Dexterity Saving Throws increases to +2 and each instance of damage goes up by 1d6. When you use a 9th level spell slot, the bonus increases to +3 and the extra damage increases by 2d6.

* - (A Shield)

Available For: Cleric (Legacy) Wizard (Legacy)

FarawayHorizon

Comments

Posts Quoted:
Reply
Clear All Quotes