Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, M *
Duration
1 Minute
School
Illusion
Attack/Save
Melee
Damage/Effect
Combat (...)
You concentrate Shadow magic around your weapon, charging it with power from Darkness, but its a taxing excercise...
For the Duration of the spell your melee weapon deals 2d8 extra psychic damage on a hit . In addition, when you use your weapon to attack a target that is in dim light or darkness, you make the attack roll with advantage.
When the spell ends, you gain 1 point of exhaustion.
You can use this spell Once per Long rest.
At Higher Levels. When you cast this spell using a 3rd- or 4th-level spell slot, the damage increases to 3d8. When you cast it using a 5th- or 6th-level spell slot, the damage increases to 4d8.
* - (melee weapon)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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1/4/2021 10:19:37 AM
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3
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1
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Coming Soon
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