Level
2nd
Casting Time
1 Action
Range/Area
120 ft. (20 ft. )
Components
V, M *
Duration
5 Minutes
School
Necromancy
Attack/Save
None
Damage/Effect
Poison

You create a 20-foot-radius sphere of green fog centered on a point within range. The sphere spreads around corners, and its area is heavily obscured. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. Anyone who enters the fog gets one free round where nothing happens but if they stay there for more than that one round they must succeed a constitution or take 2d4 poison damage and be poisoned until 1 minute after they have exited the fog or the fog has been dispersed. After the first free round the save will occur when the creature enters the radius or starts their turn in it.

At Higher Levels. When you cast this spell using a spell slot of 3nd level or higher the radius of the cloud increases by 10 feet for each slot level above 2st.

* - (A mushroom to be placed at the center of the affected area at least 1 minute before the spell is fired.)

Spell Tags: Control Environment

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Warlock (Legacy) - The Archfey (Legacy)

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