Level
7th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Hour
School
Necromancy
Attack/Save
None
Damage/Effect

You summon 4 nodes of life force energy by ripping it from your foes. You choose up to 4 enemies within 60 ft to make constitution saves, if they fail the save they will be dealt 4d12 radiant (or necrotic depending on alignment) damage and half as much damage on a successful save. The damage delt by each node can then be transferred to you or any ally within 60ft as a bonus action to heal an amount equal to the damage dealt by that specific node. Alternatively, you may choose to pull multiple nodes from the same target if you wish, but they will be able to make the save each time. When you cast this spell using a spell slot of 8th level or higher, add another node for each level above 7th.  

* - (A piece of a lich's broken phylactery.)

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy)

E_Stem

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