You attempt to permute the chemical structure of a creature or object you can see within range.
A creature targeted by this spell must make a Constitution saving throw. On a failed save, the target takes 8d8+20 acid damage, or half as much on a successful save. If this damage reduces the target to 0 hit points, it is dissolved.
A dissolved creature and everything it is wearing and carrying, except magic items, are reduced to a puddle of indeterminately colored slime. The creature can be restored to life only by means of a true resurrection or a wish spell.
This spell automatically dissolves a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell dissolves a 5-foot radius spherical portion of it. A magic item is unaffected by this spell.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d8 for each slot level above 6th.
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