Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic (...)

You create a short wall of living bones. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 5 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall gives Three-Quarters Cover.

When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 3d6 Necrotic damage, or half as much damage on a successful save.

The wall is made of living bone and will attack any hostile creature and has a reach of 5 feet. The wall uses the spellcasting modifier of the caster to determin the attack and causes 3d6 in necrotic damage.

A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 5 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a Dexterity saving throw. It takes 3d6 ncecrotic damage on a failed save, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, both types of damage increase by 1d6 for each slot level above 3rd.

* - (a handful of bones)

Previous Versions

Name Date Modified Views Adds Version Actions
10/15/2020 9:47:53 AM
86
2
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Coming Soon

Spell Tags: Damage Control

Available For: Cleric (Legacy) - Death Domain Wizard (Legacy) - School of Necromancy (Legacy)

Agamendor

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