Level
7th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
You conjure a bolt of dark energy that leaps at a creature or object within range. The target must make a Constitution saving throw, taking 9d10 necrotic damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, increase the damage by 1d10 for each slot level above 7th.
* - (A withered flower, a piece of obsidian worth at least 50 gp, and an amethyst worth at least 100 gp)
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