Level
2nd
Casting Time
1 Minute Ritual
Range/Area
Touch
Components
V, S, M *
Duration
8 Hours
School
Conjuration
Attack/Save
None
Damage/Effect

You draw a life-size door on a wall. At your touch, the door becomes real and you can enter it. On the other side of the door is a small, 7 ft. square room with an 8 ft. high ceiling, a pocket dimension bordering the Astral Plane. Anyone can enter or leave the room through the door, but the room mostly fits only one Medium-sized creature comfortably. The door does not innately have a lock.

The room is furnished with a chair, empty shelves, a desk, and an ever-burning candle that brightens the room with light. When the duration of the room expires, all creatures and objects that are not some form of writing (like books or scrolls) are expelled from the room to the nearest empty space. Any objects left in the room remain there until the spell is cast again. If the creator of the study dies, any objects within are ejected from the room to float aimlessly in the Astral Plane. Traditionally, the spell is used for storing a particularly large collection of scrolls and spellbooks of a wizard.

* - (a piece of chalk)

Available For: Wizard (Legacy)

Daniel_Phenix

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