Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

A beam of sickly green and black energy lashes out at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 3d10 necrotic damage. A creature dealt damage by this spell must make a Constitution saving throw. On a failed save, the next time the target makes an attack roll or saving throw the target must roll a d4 and subtract the number rolled from the attack roll or saving throw.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.

* - (a fragment of humanoid bone)

Previous Versions

Name Date Modified Views Adds Version Actions
10/16/2020 1:37:31 AM
5
0
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Coming Soon
10/16/2020 1:46:34 AM
6
0
--
Coming Soon
10/16/2020 2:44:47 AM
3
0
--
Coming Soon

Spell Tags: Damage Debuff

Available For: Wizard (Legacy)

LordofDragns

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