Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft. (5 ft. )
Components
S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Necrotic

A bolt of blood is fired at a creature within range. Make a ranged spell attack roll. On a hit, the target suffers 1D12 Necrotic damage. The drop of blood is taken as a toll from the user of this cantrip, causing 1 Necrotic damage to the caster. The caster of this spell suffers no damage if the damage dice shows 10 - 12. On a damage roll of 1 - 9, the caster suffers the damage shown.

At Higher levels: The damage dice is increased by 1D12 and the damage taken is increased by 1 at 5th (2D12, 2 damage taken), 11th (3D12, 3 damage taken) and 17th (4D12, 4 damage taken).

* - (A drop of Blood)

Previous Versions

Name Date Modified Views Adds Version Actions
10/18/2020 10:43:43 AM
987
193
1
Coming Soon

Spell Tags: Damage

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

Harkard

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