Level
9th
Casting Time
1 Action Ritual
Range/Area
30 ft.
Components
V, S, M *
Duration
Until Dispelled 24 Hours
School
Transmutation
Attack/Save
None
Damage/Effect
Charmed

Your magic turns other people into llamas for all eternity. Choose any number of enemies that you can see within range. You transform each target into a Llama. On subsequent turns, you can use your action to transform affected creatures back into its normal form.

The transformation lasts until the target dies or the curse is dispelled. A target's game statistics are replaced by the statistics of the llama, though the target retains its alignment and Intelligence, Wisdom, and Charisma scores. The target assumes the hit points of a llama, and if it reverts to its normal form, it returns to the number of hit points it had before it transformed. If it reverts as a result of dropping to 0 hit points, any excess damage carries over to its normal form. As long as the excess damage doesn't reduce the creature's normal form to 0 hit points, it isn't knocked unconscious. The creature is limited in the actions it can perform by the nature of its new form, and it can't speak or cast spells.

The target's gear melds into the new form. The target can't activate, wield, or otherwise benefit from any of its equipment.

The spell also enslaves the llama for 101 days.

If the creature is powerful enough they can turn into a llamaniod.THIS curse can never be reversed.

 

 

* - (The golden Llama wool)

Spell Tags: Shapechanging

Available For: Druid (Legacy) Warlock (Legacy) Warlock (Legacy) - The Fiend (Legacy) Druid (Legacy) - Circle of the Shepherd

Magisengi42

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