Level
1st
Casting Time
1 Action
Range/Area
Self 90 ft.
Components
S
Duration
1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect

The caster creates a type of rope or chain with a small dagger at the end that raps it self around one arme of the caster. For the duration of the spell you can as a action on you turn make the the rope/chain shoot out towards a target with in 90 ft of you that you can see, after this you can choose if you want to attack the target or Restrain it.

If you choose to attack the target you have make a ranged spell attack against the target, on a hit the target takes 1d4+your spell casting modifier force damage and the rope/chain then retreats back to your arm.

If you choose the restrain the target  the chain shoots out and binds one target. the target must make a dexterity saving throw vs your spell dc,  on a failed save the target is grapple and restrained(an object automatically failes the save), wen a target is restrained this way you can't take your actions to attack that creature with this spell. A restrained target can take one action to attempt to break free, if the target dose that it must first succeed on a athletic or acrobatic check vs your spell dc. additionally wail a target is grappled and restrained this way you can use your action to force the target to make a strength saving throw (an object automatically failes the save) vs your spell dc, on a failure the target is pulled 30 ft in a straight line towards you or until it’s with in 5ft of you. Moreover you can additionally as an action wail an object (that is considered to be strong enough by the dm) is restrained, pull your self towards the object in a 30 ft line. (this can be used to pull your self upwards as well) in addition you can decide wen the rope/chain is going to stop, for example if you are pulling a target towards your self you maybe only want it to pull the target 15ft closer or if you are pulling your self upwards you might only want to go up 10ft.  you can as a free action let the target go and the rope/chain retreats back to your arm.

Available For: Cleric (Legacy) Ranger (Legacy) Warlock (Legacy) Wizard (Legacy)

Grion

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