A life transfer spell, from a "giver" to a "recipient", spending one magic slot for each "giver." If a "giver" is unwilling, a DC CON save (your DC) must be failed to force use. Maximum of 2 "givers" Per spell slot, one must be the caster. Can be used to bring life to 1 person per spell slot used who has died less than an hour, this spell only works on characters who have 0 hit points. It cannot be used for general healing. Transfers a d(6) life from each "giver" to each a recipient. Both "giver" and "recipient" must be within distance range of the caster and cannot exceed the range in distance from each other. Damage to a "recipient" cannot be reduced by any means. Division of health point is up to the caster to split between "recipients."
"Recipients" and "givers" are limited to number of spell slots.
Previous Versions
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10/19/2020 1:07:07 AM
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0
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0
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3
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Coming Soon
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10/19/2020 9:38:32 PM
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0
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0
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3.5
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Coming Soon
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