Objects come to life at your command. Choose one nonmagical, nonliving Object within range that is not being worn or carried. The target animates and becomes a creature under your control until the spell ends or until reduced to 0 Hit Points. As a Bonus Action, you can mentally command any creature you made with this spell if the creature is within 30 feet of you
| Size | HP | AC | Attack | Str | Dex | Con | Int | Wis | Cha | Speed |
| Tiny | 12 | 16 | +4 to hit, 1d4 + 2 damage | -3 | 3 | 0 | -4 | -4 | -5 | 30 ft |
An animated Object is a Construct. Its speed is 30 feet; if the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or a larger object, such as a chain bolted to a wall, its speed is 0. It has Blindsight with a radius of 30 feet and is blind beyond that distance. When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.
If you command an object to Attack, it can make a single melee attack against a creature within 5 feet of it. The DM might rule that a specific object inflicts bludgeoning, slashing or piercing damage based on its form.
* - (Object to be animated)Previous Versions
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10/20/2020 12:01:07 PM
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