Level
6th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Petrified

You attempt to turn one creature that you can see within range into gold. If the target's body is made of flesh, the creature must make a Constitution saving throw. On a failed save, it is restrained as its flesh begins to harden and turn to gold. On a successful save, the creature isn't affected.

A creature restrained by this spell must make another Constitution saving throw at the end of each of its turns. If it successfully saves against this spell three times, the spell ends. If it fails its saves three times, it is turned into a gold statue of itself and subjected to the petrified condition for the duration. The successes and failures don't need to be consecutive; keep track of both until the target collects three of a kind.

If the creature is physically broken or deformed (such as having a limb chiselled off) while petrified, it suffers from similar deformities if it reverts to its original state. However, if broken pieces are touching the main body of the petrified creature when the petrification is dispelled, the pieces reattach in their original position. 

If you maintain your concentration on this spell for the entire possible duration, the creature is turned to stone until the effect is removed. 

A creature that is petrified this spell has a base value of their Hit Points maximum x 100gp

Alternatively, your DM can decide on their own base values depending on the creature. 

* - (400gp (or a condensed coin of the same amount))

Spell Tags: Control Debuff

Available For: Warlock (Legacy)

SunnyCastform

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