Level
1st
Casting Time
1 Action
Range/Area
15 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Force
Unlocked at Level 3
Hurl an orb of spirit energy in a direction of your choosing and draw it back to yourself. All creatures in a 15 ft line of the orb must make a dexterity saving throw (DC 16). On a failure, the creature takes 16 (4d4 + 6) force damage. Repeat this process another time.
Every level after 3rd level, gain 1 d4 and +3 damage.
* - (6 Mana)
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