Level
9th
Casting Time
4 Minutes
Range/Area
Self
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

A wonderous item appears either in your hand, next to you, or on a coat rack that disappears as you take off the item (depending on the item's type).

Roll a d20 and consult the following chart for the rarity of the object you create.

1-10 = Uncommon

11-20 = Rare

After you roll, a fey-like ethereal monster tells you what rarity it is, and you must tell it what wonderous item you would like.

After you cast this spell, you can cast it until you expend all 4 points it has. If you expend all your points, you must finish a long rest and after you do, restore 1d4 points to the spell.

At Higher Levels. You roll another d20 for each higher slot you insert this spell into, and therefore get multiple items.

Previous Versions

Name Date Modified Views Adds Version Actions
10/22/2020 2:49:41 PM
18
2
5e
Coming Soon

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy) Blood Hunter - Order of the Profane Soul (INT)

IritattedSushi

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