Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
CHA Save
Damage/Effect
Charmed (...)

You weave beguiling magic into a phrase or action to empower charming spells against others. One creature of your choice that you can see within range must make a Charisma saving throw, and does so with advantage if you or your companions are fighting it. If they fail the saving throw, the target must roll a d4 and subtract the number rolled to saving throws from spell effects that would apply the charmed condition. The spell ends if you or your companions do anything harmful to it.

This spell’s die increases when you reach certain levels: 5th level (d6), 11th level (d8), and 17th level (d10).

Spell Tags: Debuff Charmed

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Keylith_The_Mage

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