Level
5th
Casting Time
1 Minute Ritual
Range/Area
10 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect

Blood Sigil: You imbue blood with your divine magic, creating a Blood Sigil design of your choosing on the ground, marking the area for future Blood Gates. These sigils cannot be removed by non-magical means. Creating a sigil costs X HP and does not consume a spell slot

Blood Gate: You create a gateway between two known Blood Sigils using X HP, allowing two marked creatures of your choice to cross to the other end of the gateway. Once past the gateway, the spell may be recast within 24 hours without expending a spell slot. However, the recast must be between the original two Blood Sigils, and only the two marked creatures may pass through the portal a second time. Once past the gateway, the two marked creatures gain certain benefits until the end of the second cast of Blood Gate or until the 24 hours are up. The two marked creatures:

  • Always know the location of the original Blood Sigil they came from
  • Always know the remaining time of the Blood Gate spell
  • Gain a telepathic link with the caster

The second cast of Blood Gate does not require the material cost, and can be used by either the caster or the marked creatures, however it still takes 1 minute to cast.

* - (Blood from a living creature or recently living creature)

Available For: Cleric (Legacy)

tupii

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