Level
3rd
Casting Time
1 Action Ritual
Range/Area
Self (30 ft. )
Components
S, M *
Duration
Concentration 10 Minutes
School
Enchantment
Attack/Save
CHA Save
Damage/Effect
Charmed

You create an area where violence does not occur. In a 30-foot radius around you, any creature that attempts a violent or aggressive action against any other creature in the area must first succeed a charisma saving throw. On a failure, they are considered charmed by every other creature in the area for the duration of the spell. On a success they are unaffected for that round, but they must remake the saving throw every time they try an aggressive or violent action on following turns. You also cannot perform any violent or aggressive actions against any creature within the area, or the spell ends. You may choose for the aura to move with you, or to keep it centered on the origin from which it was originally cast.

* - (A piece of a broken weapon)

Spell Tags: Social Charmed

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Warlock (Legacy)

DavidThorMoses

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