Level
5th
Casting Time
1 Action
Range/Area
Sight
(10 ft. )
Components
V, S, M
Duration
Concentration
10 Minutes
School
Evocation
Attack/Save
None
Damage/Effect
Deafened
At the cost of your own vitality, you may unleash the purging wrath of the tempest on one creature you can see within range. Choose one of the following effects - the target suffers the effect until the spell ends.
Tempest's Imprisonment:
- You reach your hands out halt a target. If the target has 100 hit points or fewer, it is stunned. Otherwise, the spell has no effect.
The stunned target must make a Constitution saving throw at the end of each of its turns. On a successful save, this spell ends. - You must use your action each turn to maintain this spell or this spell ends.
- Before you roll to maintain concentration, you may choose to automatically succeed in a concentration check.. In order to do so, you must take damage equal to the Constitution Save DC of that concentration check.
Tempest's Smite
- A beam of crackling energy lances out toward a creature within range, forming a sustained arc of energy between you and the target .Make a ranged spell attack against that creature. On a hit, the target takes 7d12 damage, and on each of your turns for the duration, you can use your action to deal 7d12 damage to the target automatically. The spell ends if you use your action to do anything else. The spell also ends if the target is ever outside the spell’s range or if it has total cover from you.
- The type of damage is determined by a 1d6 roll.
1-2 Lightning
3 - Necrotic
4 - Radiant
5 - Fire
6 - Cold
- Before you roll to maintain concentration, you may choose to automatically succeed in a concentration check.. In order to do so, you must take damage equal to the Constitution Save DC of that concentration check.
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