Level
3rd
Casting Time
1 Action
Range/Area
240 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Force

The caster lets forth the might of the seas, shooting forth an extremely high concentration of water at an enemy up to 240 feet away. The enemy must make a dexterity saving throw. On a failed save, the enemy takes the full force of the blast, taking 8d6 force damage and is pushed up to 10 feet back. On a success, the target takes half damage. 

This spell will make the target wet, on both a save and a fail. This spell's water can be used to put out fires and will result in a puddle around the target.


At higher levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 2d6 for each slot level above 3rd.

* - (The blubber off of a whale's back, a pearl worth at least 10 silver coins)

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - War Domain (Legacy) Paladin (Legacy) - Oath of the Open Sea Ranger (Legacy) - Monster Slayer Warlock (Legacy) - The Great Old One (Legacy) Warlock (Legacy) - The Celestial (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Blood Hunter - Order of the Profane Soul (INT)

metastability118

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