Magical darkness spreads from a point you choose within range to fill a 15-foot-radius sphere for the duration. The darkness spreads around corners. A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it. If the point you choose is on an object you are holding or one that isn't being worn or carried, the darkness emanates from the object and moves with it. Completely covering the source of the darkness with an opaque object, such as a bowl or a helm, blocks the darkness.
When a creature first enters the darkness or starts it's turn there, it must succeed on a consitution save or on a failed save, take damage equal to the caster's spell casting modifier in necrotic damage. Creatures killed by this spell cannot be revived by any means short of a wish spell.
If any of this spell's area overlaps with an area of light created by a spell of 3rd level or lower, the radius of the magical darkness increases by 5ft.
* - (heart of a devil, submerged in demon ichor)
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