Level
9th
Casting Time
10 Minutes
Range/Area
Self 60 ft.
Components
V, S, M *
Duration
Until Dispelled
School
Necromancy
Attack/Save
None
Damage/Effect
Buff (...)

You take piece of your soul and put it into a container that you can see within range, allowing yourself to gain any benefits that are given to the container. You can have only one such container at a time. If you cast this spell while part of your soul is inside a container, the spell fails. If you die, the spell ends. Any effects that affect region or plane that the container is in also effect you, as long as a piece of your soul remains in the container. However, only spells that are cast by you are impact the container in this way. For example, if a container was put in the Beastlands, you would always have the benefit of the Hunter's Paradise, but you would not suffer the effects of any spells cast on the container unless they were cast by you.

A creature can attempt to destroy a container by damaging it. A container has AC 20, hit points equal to your 6d6 +  your spellcasting ability modifier, resistance to nonmagical damage, and immunity to necrotic and psychic damage. As an reaction, when your container takes damage, you can teleport to the location of the container. Once you do so, you cannot do so again until you finish a short or long rest. 

If the container is destroyed or the spell ends, your soul immediately returns to your body. When the spell ends, the container is destroyed.

* - (a gem, crystal, reliquary, or some other ornamental container worth at least 6000 gp)

Spell Tags: Buff Utility

Available For: Wizard (Legacy)

Thauraeln_The_Bold

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