Level
1st
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Fire

You create three glowing darts of magical fire. Each dart hits a creature of your choice that you can see within range. A dart deals 1d6 fire damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several. 

The darts may also be aimed at objects (treat their AC as 10) and on a successful hit, the object's ignite if they are flammable or combustable. Burning Missiles can not pass through water or ice.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot level above 1st.

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy)

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