Drawing from the essence of bones, you conjure an elongated, curved magical bone. The bone, stored with a massive amount of potential energy, is hurled at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage. Regardless of a hit or miss, you guide the bone's trajectory, hurling the bone towards another creature or object within 30 feet of the last target. If a valid target is not found, the bone then returns to you, otherwise make a ranged spell attack against the new target. On a hit the target takes 1d10 force damage. The bone can target a maximum of 3 targets before returning to you. You may guide the bone back at anytime. Once the bone returns, its essence returns back to the bones from which it came.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the bone can target an additional creature for each slot level above 1st.
* - (a bone)
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