Level
1st
Casting Time
1 Action
Range/Area
20 ft.
Components
V, S, M *
Duration
Concentration 1 Round
School
Necromancy
Attack/Save
None
Damage/Effect

You steal the essence of an enemy and then slowly claim it for yourself. A target within 20ft takes 3d6 Necrotic damage. A successful Con save halves damage. At the start of your next turn, if this spell hasn’t ended, you gain temporary hit points equal to the damage you dealt.

AT HIGHER LEVELS: When you cast this spell using a spell slot of 2nd level or higher, increase the damage by a further 1d6 for each level above first

* - (A wilted flower, or a rotten vegetable)

Available For: Wizard (Legacy)

Keebleh

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