You summon agonized spirits that were slain by your hand. A living creature of your choice that you can see within range is haunted with horrifying visions and voices of the dead that fill their head.
The creature must make a Wisdom saving throw higher than 10 + your spell casting modifier. On a failed save, the creature is frightened and takes 2d10 necrotic damage, or half as much damage on a successful save .
At the end of each turn, the creature can make a Wisdom saving throw. The creature remains frightened on a failed save. On a successful save the effect ends.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
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