Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
S
Duration
Instantaneous 1 Minute
School
Evocation
Attack/Save
STR Save
Damage/Effect
Control
A line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose. Each creature in the line must succeed on a Strength saving throw or be pushed 30 feet away from you in a direction following the line. On a success the target takes 1d8 bludgeoning damage.
The gust disperses gas or vapor, and it extinguishes candles, torches, and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50 percent chance to extinguish them.
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