Level
5th
Casting Time
1 Action
Range/Area
10 ft. (10 ft. )
Components
V
Duration
Instantaneous
School
Enchantment
Attack/Save
INT Save
Damage/Effect
Exhaustion

You inhale, the cracks in your skin and your hair grow brighter as a plume of smoke makes its way out. Affecting all creatures in a 10ft line the breath of Vice seeks to disorient and inhibit advanced actions.

On a failed save, the creature's Intelligence score become 1. The creature has trouble understanding language, or communicating in any intelligible way. The creature can, however, identify its friends, follow them, and even protect them. 

The creature's movement is also halved and they have disadvantage on all saving throws. The spell's effects last for one full hour and can only be dispelled with magic, the spell also lingers for one round after casting - affecting any addition creatures that enter the area.

 

Spell Tags: Debuff

Available For: Bard (Legacy)

FerdinandTheFabulist

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