As part of the casting of this spell, you make a melee spell attack with a spectral dagger that injects a venom into your target. On a hit, you deal 3d8 poison damage plus piercing damage equal to your spellcasting ability modifier and the target is poisoned for one minute, losing the ability to speak while poisoned. At the end of each of their turns, the target can make a Constitution saving throw, ending the condition early on a success. This attack happens quickly and is unseen by most creatures, except for you and your target. Other creatures within 60 feet must make a Wisdom (perception) check against your spell DC in order to see the attack, and any creature beyond 30 feet rolls this check with disadvantage.
At Higher Levels. When you cast this spell with a 4th level spell slot or higher, you deal an additional 1d8 poison damage for every slot level above 3rd level.
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