Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Force
You cause pulsing energy to appear on one target that you can see in range. The target must pass a Dexterity save. On a failed save, the target takes 1d6 force damage. On a successful save, the target takes half damage, minimum of 1.
The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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11/3/2020 2:21:29 AM
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3
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1
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Coming Soon
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