A blinding white beam of reality-altering destruction streaks out from your palm to strike all targets in a line as determined by the below table. The targets can be creatures, objects, or creations of magical force. All creatures targeted by this spell must make a Dexterity saving throw. On a failed save, the target is ripped from reality and its soul irreversibly unraveled in a shower of sparkling motes.
|
d12 |
Distance |
|
1-4 |
30 ft. x 5 ft. wide |
|
5-7 |
60 ft. x 5 ft. wide |
|
8-9 |
120 ft. x 10 ft. wide |
|
10-11 |
240 ft. x 10 ft. wide |
|
12 |
1 mi. x 20 ft. wide |
Any creature, object, or magical effect destroyed by this spell ceases to exist as determined in the below table before the spell was cast and therefore all actions they may have performed are undone (DM discretion). For example, a character killed or wounded by a creature destroyed by this spell would instantly be resurrected and/or wounds healed.
|
d20 |
Time |
|
1-4 |
8 hr. |
|
5-7 |
12 hr. |
|
8-11 |
24 hr. |
|
12-14 |
1 week |
|
15-17 |
1 month |
|
18-19 |
1 year |
|
20 |
Entire life or 100 yrs. (for objects) |
Any creature destroyed by this spell cannot be resurrected, as there is no soul to bring back.
A caster may attempt to control the line and time, the caster can use another spell slot above 3 level to reroll on the tables with advantage.
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