(part of the D&D unhinged set,
You can choose to challenge one creature to a dance off!
Upon casting this spell choose a creature as a target
They must first make a charisma saving throw (DC20) upon a fail they accept the challenge, on a successful save the caster must make a persuasion check, the player makes a really persuasive argument to the DM or other player why they should do it anyway
You know how this goes, make a performance check, there is not a DC, just start the dance off! Whilst completing the challenge (5 minutes) neither the caster or the selected creature can do anything other then keep themselves alive and dance!
Bonus points if the player or DM are willing to actually dance, come on you know you want to!
The dance off is calculated by higher rolls, or of course the better dancer! Performance checks must be made at the start of every turn, in the event of a tie breaker another player must make a D20 roll, before the roll is made one of the contestants must call higher (11 or higher) or lower (10 or lower) the winner takes the round!
The winner is inspired for 5 minutes afterwards, giving +1 to all skills (this can exceed the standard 20 limit) plus can add a d8 to any roll they make twice within the next full day from the point of winning
The looser? Well they take a point of exhaustion, but because they are sporting feel a strong form of friendship with the challenger, and also receive 1d4 to add to any check for 5 hours after completing the challenge
Enjoy!
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