Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, M *
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
CON Save
Damage/Effect
Poison
A creature of your choice that you can see within range becomes intoxicated. The target must succeed on a Constitution saving throw or take 4d6 poison damage, falls prone, and is poisoned. On a successful save, the target takes half as much damage and the spell ends. At the end of each of its turns, the target can make another Constitution saving throw. On a success, the spell ends on the target.
At Higher Levels. When you cast this spell using a spell slot of 4th or higher, you can target one additional creature for each slot above 3rd. Each creature must be within 30 feet of you.
* - (a wee dram from a bottle of liquor or ale worth at least 10 gold)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/8/2020 8:39:00 PM
|
0
|
0
|
--
|
Coming Soon
|
|
|
11/8/2020 9:08:51 PM
|
0
|
0
|
--
|
Coming Soon
|
|
|
11/8/2020 10:53:42 PM
|
1
|
0
|
--
|
Coming Soon
|
Comments