Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
The caster calls upon the elemental pocket monsters and on a hit rolls a D6 to determine what magical power they muster.
1: fire blast: the target suffers D10 bringing damage
2: razor leaf: the target suffers d10 slashing damage
3: water blast: the target suffers d10 force damage and is drenched
4:thunderbolt: the target suffers d10 lightning damage
5: Shadow ball: the target suffers d10 necrotic damage
6: confusion: the target suffer d10 psychic damage
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