Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Healing

You infuse a creature with natural magic, increasing its ability to recover from wounds. For the duration, in the beginning of each of its turns, the creature regains 1d4 hit points. This spell has no effect on undead or constructs.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.

Spell Tags: Healing

Available For: Druid (Legacy) Ranger (Legacy)

Clockwerk66

Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes