Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Force

Make an attack with a melee weapon, when you do, a bolt of energy will shoot forward. This bolt of energy is a representation of your of your internal energy. The bolt of energy will it a creature of your choice that is in front of you, the creature must make a DC save of Dex, if fail the bolt of energy will hit and do the same damage roll of the weapon use normally + your SPELLCASTING ABILITY Modifier or your Str Modifier and the type of damage changes to Force. 

AT HIGHER LEVEL: At character level 5 add the chosen modifier twice, at level 10 three times, at level 15 four times and at level 20 five times.

* - (a melee weapon)

Spell Tags: Damage Combat

Available For: Ranger (Legacy) Wizard (Legacy) Warlock (Legacy) - The Hexblade Fighter (Legacy) - Eldritch Knight (Legacy) Artificer (Legacy) - Battle Smith (Legacy)

Nickname2904

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