You snap your fingers, and the creature that died near you blasts open in a 15ft cone of splintered bone and blood in a direction you chose. The creatures must make Dexterity saving throws. They take 2d10 force damage on a failed save, or half as much damage on a successful one. If a creature dies to the spells damage or there is a corpse that is no older than 3 days the curse spreads making them explode violently in the continued direction of the first blast.
This spell does destroy the bodies it affects making resurrections spells that require the body to be intact fail.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
* - which you take in response to something dying within 60 feet of you that you can see.
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