Level
1st
Casting Time
1 Action
Range/Area
Self
Components
None
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect

You have to have a strong connection with at least 1 god to use you call upon the power of the gods to give you power it is granted and your dominant hand flows with energy to attack you have to roll at least a 13 then you strike your opponent in the chest this blow will bust any armor that isn’t above level 3 Enchanted but this doesn’t do any damage to the opponent but they start to get Tired to the point where it’s hard to move but they can blearily punch no weapons unless it’s a dagger or lighter if you use it again when it’s your turn you can roll a 14 or higher you hit them again and gain all their hit points temporarily this lasts a day 

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Carlthecrusader

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