Level
4th
Casting Time
1 Action
Range/Area
150 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
STR Save
Damage/Effect

Choose one creature who is currently flying, falling, or otherwise 10 feet or more off the ground. That creature must make a Strength saving throw. On a failed save, the creature is accelerated rapidly to the ground, breaking any current effect on them that is giving them a flight speed; dispelling spells such as Fly, Feather Fall, and Levitate. The creature then takes fall damage as normal.

Available For: Bard (Legacy) Ranger (Legacy) Wizard (Legacy)

KZWiz

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