Level
Cantrip
Casting Time
1 Action
Range/Area
Touch 120 ft.
Components
V, S
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Creation (...)

Objects come to life at your command. Touch one tiny or small nonmagical object which animates and becomes a creature under your control until the spell ends or until the creature takes any damage.

As a bonus action, you can mentally command any creature you made with this spell if the creature is within 30 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command. The creatures cannot attack or defend, only carry out basic tasks, carry no more than 10 pounds, and move at a speed of 15 feet per round. If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 15 feet and can hover. If the object is securely attached to a surface or a larger object, such as a chain bolted to a wall, its speed is 0. It has blindsight with a radius of 30 feet and is blind beyond that distance. When the animated object takes any damage, it reverts to its original object form, and any remaining damage carries over to its original object form. 

You can have up to three minor animated creatures at one time. 

Spell Tags: Creation Damage

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy)

CorwynPendragon